cubicBezier

Undocumented in source. Be warned that the author may not have intended to support it.
  1. Vector2 cubicBezier(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float t)
    pure @safe nothrow @nogc
    cubicBezier
    (
    float x0
    ,
    float y0
    ,
    float x1
    ,
    float y1
    ,
    float x2
    ,
    float y2
    ,
    float x3
    ,
    float y3
    ,
    float t
    )
  2. Vector2 cubicBezier(Vector2 p0, Vector2 p1, Vector2 p2, Vector2 p3, float t)

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